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L4d2 single player versus
L4d2 single player versus








FindByTarget (null|prev, targetname) - Find entities by targetname. Pass 'null' to start an iteration, or reference to a previously found entity to continue a search

l4d2 single player versus

FindByNameWithin (null|prev, name, radius)? - Find entities by name within a radius. FindByNameNearest (name, vector) ? - Find entities by name nearest to a point FindByName (null|prev, name) - Find entities by name. FindByModel (null|prev, modename) - Find entities by model name. FindB圜lassnameWithin (null|prev,classname) - Find entities by class name within a radius. FindB圜lassnameNearest (classname, vector) - Find entities by class name nearest to a point Pass 'null' to start an iteration, or reference to a previously found entity to continue a search Continue an iteration over the list of entities, providing reference to a previously found entity FindB圜lassname (null|prev,classname) - Find entities by class name. SPAWN_SPECIALS_IN_FRONT_OF_SURVIVORS = 3.ResetMobTimer() - Trigger a mob as soon as possible when in BUILD_UP.PlayMegaMobWarningSounds() - Plays a horde scream sound and asks survivors to speak 'incoming horde' lines.IsSinglePlayerGame() - Return true if game is in single player.IsPlayingOnConsole() - Returns true if player on xbox.GetGameMode() - Get the current game mode "versus", etc.GetFurthestSurvivorFlow() - Get the maximum distance along the flow that the survivors have reache.

l4d2 single player versus

  • GetAveragedSurvivorSpeed() - Get the rate at which the lead survivor is moving along the flow, smoothed over tim.
  • GetAveragedSurvivorSpan() - Get the distance between the lead and trailing survivors, smoothed over time.
  • This enables the 'Start Game' button in multiplayer game lobbies (Scavenge and Versus) even if there is only one human player. If you are testing your map from the lobby, and want to start a game with only one player, use this command: The sb_all_bot_team prevents the timeout from happening if there is a team with only bots. When you are developing and testing your Scavenge maps, you'll need to disable this using the console:

    l4d2 single player versus

    You can similarly change the gamemode to " coop", " versus", and " survival", if you're testing a map with multi-gamemode support.ĭuring normal play, a Scavenge server will shut down after a short time if there are not enough human players. This is a useful shortcut to avoid having to go through the main menu every time or if you haven't yet set up your add-on. Mp_gamemode scavenge (Does not function in l4d2) map scavenge (This is the right usage) To load up a map in Scavenge mode, use the following console commands:










    L4d2 single player versus